![]() ![]() It feels like a compromise between no respeccing at all and respeccing at your leisure with the use of a Tome. If you’re a Shadow Priest with a headpiece that has a Mind Blast trait on it, perhaps it’s just easier to keep a second headpiece if you ever make the mistake of going Holy.įor now, I’m reserving judgment on this. This is especially true for pieces of armor with more spec-centric traits. In that sense, gear sets may very well still be a thing in Battle for Azeroth. ![]() Really, the goal here is that you can change traits if you’ve seriously messed up in your choice and can’t stand it for another second. In doing so, this puts a burden on respeccing such that players will be discouraged from changing Azerite Armor Traits on a per-boss basis. Which is to say, you’ll (likely) have to return to a main city, talk to a specific NPC, and pay a gold cost to remove all the traits from a specific piece of armor. This respec system was directly compared to the talent-respec system that exited in Classic WoW. Earlier this month, it looked like we wouldn’t be able change those traits once selected - in fact, having multiple gear sets was specifically discussed as being a good, healthy part of the game.ĭuring today’s Battle for Azeroth Q&A, however, Game Director Ion Hazzikostas clarified that a respec system was on its way to the beta. ![]() The short version is that certain pieces of gear will be Azerite Armor, and that armor will have a selection of traits to customize your gameplay as well as add some power to your character. ![]() The upcoming Azerite Armor system is Battle for Azeroth’s answer to losing Artifact Traits and the ever-loved Netherlight Crucible system. ![]()
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